SPARX Goes Global

29 April 2019

On an April morning in Iqaluit, Ayesha Eyegetok sits down to test-drive a new video game. The scenery of snow and rock resembles the Nunavut landscape. A stone centrepiece fountain is decorated with arctic animals, including a narwhal. The characters are Inuit men and women, standing in traditional, fur-lined parkas, waiting for the player to begin a quest that teaches lessons in mindfulness and coping strategies.


It's great to see our SPARX game being taken up and adapted for other indigenous communities. Read the full story here.